A Limited Revolution

I’ve spent the last couple of days catching up on recent news, including some of the iPad stuff from the other week.

A few blog posts have pointed out that the people talking about it are probably not the target market for the device, and in any case they’re likely to already own a half-decent laptop/desktop and probably an iPhone too.

But the separation is not just about geeks versus non-geeks, it’s about creators and consumers.

Consumers in the classic sense will love the iPad. It’s designed for browsing the web, reading e-books, listening to music and watching movies. Though iTunes, Apple already makes plenty of dollars from these people and will likely be even more successful with a larger device. A bigger screen means more pixels, and HD means more money.

But for those of us who like to think of ourselves as creators the iPad, with it’s locked-down OS and lack of third party app store support, is not such a good thing. Nor is it helpful if we want to provide the next generation with the tools they need to think creatively and independently, and to encourage them to hack at and mash-up software, services and content.

The iPad may well transform home computing, but that will be as far as the revolution goes. We need more open platforms that we can build on if we’re going to carry on innovating, not another device to lock us further into Apple’s walled garden, and their vision of how computing should be.